Hylke Huijgen's profile

ICARUS: a video game menu

ICARUS: UI + logo
Entire menu made in Adobe Illustrator cc (2017)
School project: creating a 3D game within 3 weeks with 5 people.
Restrictions: Has to be a 3D video game, has to be made in Unity and has to have a good functional design for the UI.
Design goal: To represent a 1950's(ish) atomic space age logo and military grade folder
Menu fold open when you click the options button
Options menu
Since it was a school project we didn't have a lot of options to play with, making a menu like this would mean a lot of empty white spaces if I didn't fit all the options on one screen.

Even then I still had to fill it up with the button layout to make it fit.
mockup for Xbox & Playstation controllers
ICARUS: a video game menu
Published:

ICARUS: a video game menu

A video game userinterface design for a school project with minimal options and limited time

Published: